Microsoft teases upcoming Xbox console ‘Project Helix’ with AMD SoC and DirectX support

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Xbox has revealed early details about its next-generation gaming platform, currently codenamed Project Helix, during the Game Developers Conference (GDC). The announcement was made by Jason Ronald, Vice President of Next Generation at Xbox, as the company approaches the 25th anniversary of the Xbox platform. According to Xbox, more than 5,000 developers worldwide are currently building games for the Xbox ecosystem.

Project Helix is ​​being developed as the next first-party Xbox console. The platform is designed to support both Xbox console titles and PC games, with a focus on expanding games to multiple devices. Xbox says the upcoming system will support future gaming technologies by providing a unified environment for developers building games for consoles and PC.

Custom AMD hardware and graphics enhancements

The next-generation console is being built through a multi-year collaboration with AMD. Project Helix will feature a custom system-on-chip (SoC) designed together with next-generation DirectX and AMD FidelityFX Super Resolution (FSR) technologies. Xbox says the platform will deliver some big improvements, including:

  • An order of magnitude increase in ray tracing performance
  • AI-driven intelligence built into the graphics and computational pipelines
  • Improved energy efficiency and system scalability

These improvements are intended to enable more detailed graphics, advanced simulations, and improved rendering performance in future games.

Expanding games across devices

Xbox is also focusing on creating a more unified gaming ecosystem across console and PC platforms.

Xbox Play Anywhere

The Xbox Play Anywhere program allows players to buy a game once and play it on both Xbox consoles and Windows PCs.

The program now includes:

  • Over 1500 games supported
  • Over 500 development teams participate
  • Xbox Mode for Windows 11

Xbox is also introducing Xbox Mode for Windows 11, a controller-friendly full-screen interface designed specifically for gaming.

The feature brings elements of the Xbox gaming operating system to Windows, allowing users to seamlessly transition between gaming and productivity environments.

According to Jason Ronald, “We’re taking everything we’ve learned about building a leading gaming operating system and bringing it directly to Windows for both gamers and developers.”

An early version of this experience was previously seen on the ROG Xbox Ally handhelds.

Upcoming games in the Xbox ecosystem

Xbox also highlighted several upcoming titles expected to launch in its gaming ecosystem this year. These include new entries from popular franchises such as:

The company also hinted at upcoming titles from partner studios, including:

  • Crimson Desert from Pearl Abyss
  • Mixtape by Beethoven & Dinosaur

Players will be able to access these games through direct purchases, Xbox Game Pass subscriptions or supported digital storefronts.

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Availability and Roadmap

Xbox confirmed that alpha versions of Project Helix hardware will be sent to developers starting in 2027. Meanwhile, Xbox Mode for Windows 11 is scheduled to begin rolling out in April, starting with select markets. Xbox also reaffirmed its commitment to backwards compatibility, stating that games from four generations of Xbox consoles will remain playable on future hardware.

Project Helix represents Xbox’s next step in console development, focusing on advanced graphics, cross-platform gaming and a unified ecosystem between consoles and PCs. The company said it plans to share more details about the platform and its gaming roadmap later this year, as Xbox continues preparations for its 25th anniversary celebrations.

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